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c:graphics.h:delay

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c:graphics.h:delay [2024/02/16 01:05] (current)
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 +===== delay =====
 +
 +
 +====Syntax of delay ==== 
 + <code c>
 +#include "graphics.h"
 +void delay(int millisec);
 +  </code>
 +
 +
 +==== Description of delay ==== 
 +<code c>
 +The delay function is available in the winbgim implementation of BGI
 +graphics. You do not need to include conio.h; just include graphics.h.
 +The function pauses the computation for the the specified number of
 +milliseconds.
 +</code>
 +
 +
 +==== Example of delay ====
 +<code c>
 +/* delay example */
 +
 +#include "graphics.h"
 +
 +int main(void)
 +{
 +   int midx, midy, i;
 +
 +   /* initialize the window size */
 +   initwindow(100, 100);
 +
 +   midx = getmaxx() / 2;
 +   midy = getmaxy() / 2;
 +
 +   /* loop through the fill patterns with 4 second delays */
 +   for (i=SOLID_FILL; i<USER_FILL; i++) {
 +/* set the fill style */
 +setfillstyle(i, getmaxcolor());
 +
 +/* draw the bar */
 +bar(midx-50, midy-50, midx+50, midy+50);
 +delay(4000);
 +   }
 +
 +   /* clean up */
 +   closegraph();
 +   return 0;
 +
 +}
 +</code>
 +
 +
 +==== See also ====  None.]]
 +
 +
 +===== output of delay example ===== 
 +
 +    no output of example at the moment
 +    do not hesitate and add it...  
 +
 +
  

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c/graphics.h/delay.txt · Last modified: 2024/02/16 01:05 (external edit)

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