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  • case (bash)
  • switchcase (arduino…tructures)
  • case (c:control_structures)
  • case (c:keywords)
  • tolowercase (java:lang:string)
  • touppercase (java:lang:string)
  • caseinsensitivecompare
  • lowercasestring (obje…ring.h)
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c:graphics.h:getch: 20 Hits
ecial keys: c = (char) getch( ); switch (c) { case KEY_HOME: cout << "Home key." << endl; break; case KEY_UP:cout << "Up key." << endl; break; case KEY_PGUP: cout << "PgUp key." << endl; break; case KEY_LEFT: cout << "Left key." << endl; break; case KEY_CENTER: cout << "Center key." << endl; break; case KEY_RIGHT: cout << "Right key." << endl; break;
c:control_structures:switch: 11 Hits
is evaluated once and compared to 'constants'. In case of equality, the 'statements' that come after the... an be used. \\ <code c> switch(expression) { case constant1: statements break; case constant2: statements break; case constantn: statements break; default... ; switch ( input ) { case 1: printf("case 1 selected\n");
java:control_structures:switch: 10 Hits
is evaluated once and compared to 'constants'. In case of equality, the 'statements' that come after the... can be used. <code java> switch(expression) { case constant1: statements break; case constant2: statements break; case constantn: statements break; default... switch(note) { case 1: System.out.println("very well");
arduino:control_structures:switchcase: 10 Hits
======switch / case statements ====== Like **if** statements, **switch...case** controls the flow of ... he value of a variable to the values specified in case statements. When a case statement is found whose... ue matches that of the variable, the code in that case statement is run. The **break** keyword exits ... atement, and is typically used at the end of each case. Without a break statement, the switch statement
bash:case: 9 Hits
===== case ===== <code bash>The case and select constructs are technically not loops, since they do not... block. Controlling program flow in a code block case (in) / esac The case construct is the shell scri... riate tool for creating menus. </code> === bash case syntax === <code bash> case "$variable" in "$co... ion2" ) command... ;; esac </code> === bash case example === <code bash> #! /bin/bash while [ $#
cpp:control_structures:switch: 6 Hits
hoice) { // choosing the OJ option case 1: cout << "OJ it is" << endl; ... // choosing the milk option case 2: cout << "Milk it is" << endl; ... ak; // choosing the water option case 3: cout << "Water it is" << endl; ... break; // choosing the soda option case 4: cout << "Soda it is" << endl;
c:control_structures: 3 Hits
s:break|break]] |break | | [[c:control_structures:case|case]] |case | | [[c:control_structures:continue|
bash: 3 Hits
h:examples:|examples]] | bash examples | | [[bash:case:|case]] | bash case | | [[bash:quick_reference:|q
c:stdio.h:setvbuf: 3 Hits
tream_line_buffered=fopen("test3.txt","w"); /* case 1 full buffered */ setvbuf ( stream_full_buffer... l_buffered); fclose(stream_full_buffered); /* case 2 not buffered */ setvbuf ( stream_not_buffered... ot_buffered); fclose(stream_not_buffered); /* case 3 line buffered */ setvbuf ( stream_line_buffer
c:keywords: 2 Hits
] * [[c:keywords:break|break]] * [[c:keywords:case|case]] * [[c:keywords:char|char]] * [[c:keywo
bash:how_to:string_substitutions: 2 Hits
del>a</del>bcabca<del>a</del>)| |convert|to upper case|STR=${STR<nowiki>^^</nowiki>}|echo ${TST<nowiki>^^</nowiki>}|ABCABCAA| |:::|to lower case|STR=${STR,,}|echo ${TST,,}|abcabcaa| |cut|from begin of str
c:stdio.h:snprintf: 2 Hits
ring at least. The string in least receive in any case a terminating NULL character. In no case is dest
c:keywords:break: 2 Hits
in [[c:keywords:switch|switch]] statements to end a [[c:keywords:case|case]]. === Syntax === ''break;''
arduino:control_structures:else: 2 Hits
====== if / else ====== **if/else** allows greater control over the flow of code than the basic **if** statement, by allowing multiple tests to be grouped together. For example, an analog input could be tested and one action taken if the input was less than 500, and another action taken if the input was 500 or greater. The code would look like this: <code arduino>if (pinFiveInput < 500) { // action A } else { // action B }</code> **else** can proceed another **if** test, so that multiple, mutually exclusive tests can be run at the same time. Each test will proceed to the next one until a true test is encountered. When a true test is found, its associated block of code is run, and the program then skips to the line following the entire if/else construction. If no test proves to be true, the default **else** block is executed, if one is present, and sets the default behavior. Note that an **else if** block may be used with or without a terminating **else** block and vice versa. An unlimited number of such **else if** branches is allowed. <code arduino>if (pinFiveInput < 500) { // do Thing A } else if (pinFiveInput >= 1000) { // do Thing B } else { // do Thing C } </code> Another way to express branching, mutually exclusive tests, is with the [[switch case]] statement. ====See also: ==== [[switch case]] Source: arduino.cc
c:ctype.h:toupper: 1 Hits
c:arithmetic_operators: 1 Hits
cpp:cctype:tolower: 1 Hits
c:ctype.h:tolower: 1 Hits
c:mysql:mysql.h:mysql_errno: 1 Hits
c:examples:mysql_bruteforce: 1 Hits
c:stdlib.h:labs: 1 Hits
c:graphics.h:writeimagefile: 1 Hits
arduino:constants:integerconstants: 1 Hits
c:conio.h:cprintf: 1 Hits
c:examples:talk_to_a_modem: 1 Hits
c:control_structures:case: 1 Hits
c:wchar.h:fgetws: 1 Hits
cpp:control_structures: 1 Hits
objective-c:examples:uiwebview_using_local_resources: 1 Hits
c:preprocessor:define: 1 Hits
c:stdio.h:fprintf: 1 Hits
cpp:cctype:toupper: 1 Hits
arduino:bitwise_operators:bitshift: 1 Hits
c:conio.h:cputs: 1 Hits
c:mysql:mysql.h:mysql_escape_string: 1 Hits
c:graphics.h:readimagefile: 1 Hits
cpp:control_structures:if: 1 Hits
c:compiler:gcc:warnings: 1 Hits

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