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is evaluated once and compared to 'constants'. In case of equality, the 'statements' that come after the... an be used.
\\
<code c>
switch(expression)
{
case constant1:
statements
break;
case constant2:
statements
break;
case constantn:
statements
break;
default... ;
switch ( input )
{
case 1:
printf("case 1 selected\n");
is evaluated once and compared to 'constants'. In case of equality, the 'statements' that come after the... can be used.
<code java>
switch(expression)
{
case constant1:
statements
break;
case constant2:
statements
break;
case constantn:
statements
break;
default...
switch(note) {
case 1: System.out.println("very well");
======switch / case statements ======
Like **if** statements, **switch...case** controls the flow of ... he value of a variable to the values specified in case statements. When a case statement is found whose... ue matches that of the variable, the code in that case statement is run.
The **break** keyword exits ... atement, and is typically used at the end of each case. Without a break statement, the switch statement
===== case =====
<code bash>The case and select constructs are technically not loops,
since they do not... block.
Controlling program flow in a code block
case (in) / esac
The case construct is the shell scri... riate tool for creating menus.
</code>
=== bash case syntax ===
<code bash>
case "$variable" in
"$co... ion2" )
command...
;;
esac
</code>
=== bash case example ===
<code bash>
#! /bin/bash
while [ $#
hoice) {
// choosing the OJ option
case 1:
cout << "OJ it is" << endl;
...
// choosing the milk option
case 2:
cout << "Milk it is" << endl;
... ak;
// choosing the water option
case 3:
cout << "Water it is" << endl;
... break;
// choosing the soda option
case 4:
cout << "Soda it is" << endl;
====== if / else ======
**if/else** allows greater control over the flow of code than the basic **if** statement, by allowing multiple tests to be grouped together. For example, an analog input could be tested and one action taken if the input was less than 500, and another action taken if the input was 500 or greater. The code would look like this:
<code arduino>if (pinFiveInput < 500)
{
// action A
}
else
{
// action B
}</code>
**else** can proceed another **if** test, so that multiple, mutually exclusive tests can be run at the same time.
Each test will proceed to the next one until a true test is encountered. When a true test is found, its associated block of code is run, and the program then skips to the line following the entire if/else construction. If no test proves to be true, the default **else** block is executed, if one is present, and sets the default behavior.
Note that an **else if** block may be used with or without a terminating **else** block and vice versa. An unlimited number of such **else if** branches is allowed.
<code arduino>if (pinFiveInput < 500)
{
// do Thing A
}
else if (pinFiveInput >= 1000)
{
// do Thing B
}
else
{
// do Thing C
}
</code>
Another way to express branching, mutually exclusive tests, is with the [[switch case]] statement.
====See also: ====
[[switch case]]
Source: arduino.cc