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======switch / case statements ======
Like **if** statements, **switch...case** controls the flow of pr... executed in various conditions. In particular, a switch statement compares the value of a variable to the... tement is run.
The **break** keyword exits the switch statement, and is typically used at the end of each case. Without a break statement, the switch statement will continue executing the following expr
====== switch ======
===== description =====
The switch statement is a multi-select control structure. A... that come after the 'constant' are processed. In switch 'statements' can only ordinary data types (ie, 'i... g', char, short, etc.) can be used.
\\
<code c>
switch(expression)
{
case constant1:
statement... ;
default:
statements
}
</code>
==== switch example in c ====
<code c>
#include <stdio.h>
#i
====== switch ======
The switch statement is a multi-select control structure. An expression is evaluated... that come after the 'constant' are processed. In switch 'statements' can only ordinary data types (ie, 'i... ng', char, short, etc.) can be used.
<code java>
switch(expression)
{
case constant1:
statement... :
statements
}
</code>
===== example of switch in java =====
<code java>
package schoolnotes;
im
===== Switch =====
----
Switch is a loop that is used in c++ to find the many scenarios of an event or o... ;
// notice the {}, these are required for switchswitch(choice) {
// choosing the OJ
/ LED on pin 5
int switchPin = 13; // momentary switch on 13, other side connected to ground
boolean ru... ()
{
if (digitalRead(switchPin) == LOW)
{ // switch is pressed - pullup keeps pin high normally
d... 100); // delay to debounce switch
running = !running; // toggle
lick(WM_LBUTTONDOWN));
count++;
}
}
// Switch back to text mode:
closegraph( );
}
==== ... lick(WM_LBUTTONDOWN));
count++;
}
}
// Switch back to text mode:
closegraph( );
}
</code>
====== if / else ======
**if/else** allows greater control over the flow of code than the basic **if** statement, by allowing multiple tests to be grouped together. For example, an analog input could be tested and one action taken if the input was less than 500, and another action taken if the input was 500 or greater. The code would look like this:
<code arduino>if (pinFiveInput < 500)
{
// action A
}
else
{
// action B
}</code>
**else** can proceed another **if** test, so that multiple, mutually exclusive tests can be run at the same time.
Each test will proceed to the next one until a true test is encountered. When a true test is found, its associated block of code is run, and the program then skips to the line following the entire if/else construction. If no test proves to be true, the default **else** block is executed, if one is present, and sets the default behavior.
Note that an **else if** block may be used with or without a terminating **else** block and vice versa. An unlimited number of such **else if** branches is allowed.
<code arduino>if (pinFiveInput < 500)
{
// do Thing A
}
else if (pinFiveInput >= 1000)
{
// do Thing B
}
else
{
// do Thing C
}
</code>
Another way to express branching, mutually exclusive tests, is with the [[switch case]] statement.
====See also: ====
[[switch case]]
Source: arduino.cc