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c:math.h: 23 Hits
====== math.h ====== ==== Mathematical functions ==== ^ Library ^ Description ^ | [[c:math.h:acos|]] |computes arc cosine | | [[c:math.h:asin|]] |computes arc sine | | [[c:math.h:atan|]] |computes arc tangent | | [[c:math.h:atan2|]] |computes arc tangent, using signs to determine quadrants
lua:codea:stargenerator:star.lua: 16 Hits
y = 400 if init == true then self.x = math.random(self.mx-10,self.mx+10) self.y = math.random(self.my-10,self.my+10) self.size = math.random(1,3) else self.x = math.random(1,1200) self.y = math.random(1,1200) self.size = math.random(1,6) end self.xspeed = math.random(1,10) self.yspeed = math.random(1,10) self.maxsize =6 s
arduino:math: 8 Hits
==== math Overview ==== ^ Name ^ Description ^ | [[arduino:math:abs|abs]] |abs | | [[arduino:math:constrain|constrain]] |constrain | | [[arduino:math:map|map]] |map | | [[arduino:math:max|max]] |max | | [[arduino:math:min|min]] |min | | [[arduino:math:pow|pow]] |pow | | [[arduino:math:sqrt|sqrt]] |sqrt | automatically generated overview ...\\ Change this page if you have
java:lang:math:random: 5 Hits
====== Math.random() ====== <code java> Math.random() double; </code> generate a 'double' random number ===== example of Math.random in java ===== <code java> package codereferececomjava; public class ... double randomDigit; randomDigit = Math.random(); System.out.println(randomDigit)... between 1-1000 } } </code> === output of Math.random() === 0.362427879998085 363.4278
lua:codea:stargenerator:main.lua: 4 Hits
stars = {} for i = 1,175 do --rx = math.random(1,1200) -- ry= math.random(1,800) ... s) end for i = 1,50 do --rx = math.random(1,1200) -- ry= math.random(1,800)
java:lang:math:round: 4 Hits
====== Math.round ====== rounds a number ===== example of round in java ===== <code java> package roundanumber; import java.lang.Math; public class Roundanumber { public static void main(String... .898823; System.out.println("number: " + Math.round(number)); System.out.println("number2: " + Math.round(number2)); } } </code> === output of Roundanumber === number: 33 numbe
java:io:printstream:format: 3 Hits
number \n", i ); System.out.format("%+d print math signs \n", i ); // print math signs System.o... 42 reserve 10 signs for the number +42 print math signs 0000000042 reserve 10 places and fill
arduino:data_types:float: 3 Hits
s is less than some small number. Floating point math is also much slower than integer math in performi... to convert floating point calculations to integer math to increase speed. ====Examples ==== [=fl
java:util:scanner: 2 Hits
System.out.println( java.lang.Math.round(currency)+" \"" +currencyName+" \" are " +java.lang.Math.round(amount)+" \"" +newCurrency+"\"")
c:math.h:atan: 2 Hits
ws.h> /* uncomment this for Windows */ #include <math.h> /* including math library */ int main ( void
c:math.h:exp: 2 Hits
ws.h> /* uncomment this for Windows */ #include <math.h> /* including math library */ int main ( void
c:math.h:tanh: 2 Hits
ws.h> /* uncomment this for Windows */ #include <math.h> /* including math library */ int main( void )
c:math.h:floor: 2 Hits
ws.h> /* uncomment this for Windows */ #include <math.h> /* including math library */ int main ( void
c:math.h:fmod: 2 Hits
ws.h> /* uncomment this for Windows */ #include <math.h> /* including math library */ int main ( void
c:math.h:tan: 2 Hits
arduino:math:max: 2 Hits
c:math.h:pow: 2 Hits
c:math.h:atan2: 2 Hits
c:math.h:sinh: 2 Hits
c:math.h:sqrt: 2 Hits
c:math.h:log10: 2 Hits
c:math.h:ldexp: 2 Hits
c:math.h:fabs: 2 Hits
c:math.h:log: 2 Hits
arduino: 2 Hits
c:math.h:cos: 2 Hits
arduino:math:min: 2 Hits
c:math.h:ceil: 2 Hits
arduino:math:map: 2 Hits
c:math.h:asin: 2 Hits
arduino:arithmetic_operators:arithmetic: 2 Hits
c:math.h:modf: 2 Hits
c:math.h:cosh: 2 Hits
c:math.h:acos: 2 Hits
c:math.h:sin: 2 Hits
arduino:math:constrain: 2 Hits
c:math.h:frexp: 2 Hits
c: 1 Hits
cpp:cmath:pow: 1 Hits
cpp:cmath:sinh: 1 Hits
cpp:cmath:log10: 1 Hits
arduino:bitwise_operators:bitshift: 1 Hits
arduino:bitwise_operators:bitwiseand: 1 Hits
arduino:time:millis: 1 Hits
cpp:cmath:ldexp: 1 Hits
cpp:cmath:cos: 1 Hits
arduino:math:pow: 1 Hits
arduino:data_types:unsignedint: 1 Hits
cpp:cmath:cosh: 1 Hits
cpp:cmath:tanh: 1 Hits
arduino:math:abs: 1 Hits
arduino:math:sqrt: 1 Hits
cpp:cmath:atan: 1 Hits
cpp:cmath:asin: 1 Hits
cpp:cmath:ceil: 1 Hits
arduino:data_types:int: 1 Hits
arduino:constants:integerconstants: 1 Hits
cpp:cmath:modf: 1 Hits
cpp:cmath:tan: 1 Hits
cpp:cmath:log: 1 Hits
cpp:cmath:sin: 1 Hits
cpp:cmath:sqrt: 1 Hits
c:string.h:strerror: 1 Hits
cpp:cmath:exp: 1 Hits
cpp:cmath:fmod: 1 Hits
cpp:cmath:fabs: 1 Hits
cpp:cmath:floor: 1 Hits
cpp:cmath:frexp: 1 Hits
cpp:cmath:atan2: 1 Hits
cpp:cmath:acos: 1 Hits
arduino:variable_scope_and_qualifiers:const: 1 Hits

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