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c:graphics.h:delay

delay

Syntax of delay

#include "graphics.h"
void delay(int millisec);
 

Description of delay

The delay function is available in the winbgim implementation of BGI
graphics. You do not need to include conio.h; just include graphics.h.
The function pauses the computation for the the specified number of
milliseconds.

Example of delay

/* delay example */
 
#include "graphics.h"
 
int main(void)
{
   int midx, midy, i;
 
   /* initialize the window size */
   initwindow(100, 100);
 
   midx = getmaxx() / 2;
   midy = getmaxy() / 2;
 
   /* loop through the fill patterns with 4 second delays */
   for (i=SOLID_FILL; i<USER_FILL; i++) {
/* set the fill style */
setfillstyle(i, getmaxcolor());
 
/* draw the bar */
bar(midx-50, midy-50, midx+50, midy+50);
delay(4000);
   }
 
   /* clean up */
   closegraph();
   return 0;
 
}

==== See also ==== None.]]

output of delay example

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c/graphics.h/delay.txt · Last modified: 2024/02/16 01:05 (external edit)

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