Programming Reference/Librarys
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The getdisplaycolor function is available in the winbgim implementation
of BGI graphics. getdisplaycolor is used to get an color that the current
actual display device can display.
/* getdisplaycolor example */ #include <graphics.h> #include <iostream> using namespace std; int main(void) { int r, g, b; // Components of r, g and b for a color. int color_request, color_actual; /* initialize graphics window */ initwindow(300, 300); /* Get a user-defined color */ cout << "Please enter amounts of red, green and blue: "; cin >> r >> g >> b; /* Compute what this color will display as. */ color_request = COLOR(r, g, b); color_actual = getdisplaycolor(color_request); if (IS_BGI_COLOR(color_actual)) { cout << "That will display as BGI color number " << color_actual << endl; } else { cout << "That color will display on this machine with components: \n" << "Red: " << RED_VALUE(color_actual) << '\n' << "Green: " << GREEN_VALUE(color_actual) << '\n' << "Blue: " << BLUE_VALUE(color_actual) << '\n'; } }
no output of example at the moment
do not hesitate and add it...