Programming Reference/Librarys
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setfillpattern is like setfillstyle, except that you use it to set a user-defined 8x8 pattern rather than a predefined pattern. upattern is a pointer to a sequence of 8 bytes, with each byte corresponding to 8 pixels in the pattern. Whenever a bit in a pattern byte is set to 1, the corresponding pixel is plotted.
/* setfillpattern example */ #include <graphics.h> #include <stdlib.h> #include <stdio.h> #include <conio.h> int main(void) { /* request autodetection */ int gdriver = DETECT, gmode, errorcode; int maxx, maxy; /* a user-defined fill pattern */ char pattern[8] = {0x00, 0x70, 0x20, 0x27, 0x24, 0x24, 0x07, 0x00}; /* initialize graphics and local variables */ initgraph(&gdriver, &gmode, ""); /* read result of initialization */ errorcode = graphresult(); if (errorcode != grOk) /* an error occurred */ { printf("Graphics error: %s\n", grapherrormsg(errorcode)); printf("Press any key to halt:"); getch(); exit(1); /* terminate with an error code */ } maxx = getmaxx(); maxy = getmaxy(); setcolor(getmaxcolor()); /* select a user-defined fill pattern */ setfillpattern(pattern, getmaxcolor()); /* fill the screen with the pattern */ bar(0, 0, maxx, maxy); /* clean up */ getch(); closegraph(); return 0; }
no output of example at the moment do not hesitate and add it...